Author
Rosa Tão-Lindo & José Rui Marcelino
Abstract
This work focuses on the aeronautical industry during the pandemic context experienced recently. The Economy Class represents the largest capacity for carrying passengers. Therefore, the challenge of improving physical comfort and safety in this place is the goal of this project. The world of air travel has been under threat since the beginning of the COVID-19 pandemic and may never be the same again. The idea of spending time inside a closed aircraft with low social distance is not pleasant. Flying in this context is undeniably hard, taking into account all the understandable ambiguity and stress surrounding passenger’s health and safety. Hence, the mission to redefine what travel can and should be in this new era is born. The following investigation gives rise to a proposal that aims to reduce the infection’s possibility on board. After approaching the knowledge through state of the art, surveys were structured, supported by direct and indirect posture and behavior observation inside the airplane. Based on the first inquiry results were made some concept proposals. Later, the previous concepts gave rise to study models and then, to prototypes that allowed a real project validation. The objects were first tested by a virtual survey, then in a physical seat in isolation, and finally during an actual flight context. Based on the results of this mixed, interventionist, and non-interventionist methodology of quantitative character, the author designed two iterations and a set of future search recommendations. The investigation results were considered conclusive. From a theoretical context, it was possible to identify a design work opportunity for this sector, supported by the first inquiry – which argues that there are ergonomic needs and that safety feeling is relatively low. Regarding the practical component, it was possible to verify an increase in comfort level using the proposed product compared to the original airplane seat. For future research, the inflatable materials exploration, systems with memory foam, and reactive using fabrics would contribute to the project enrichment.